Turkish | English |
ana kare | keyframe (A video frame in which starting and ending positions of an object are given, and all frames in between are interpolated by a computer to produce smooth automated animation. Most ray-traced computer animation is created using this technique) |
basit ana kare | simple keyframe (In an animation timeline, a type of keyframe that indicates a single property change at a point in time) |
bileşik ana kare | compound keyframe (In an animation timeline, a type of keyframe that indicates that the property has child properties that have simple keyframes set on them. You can work with compound keyframes in order to modify large groups of properties at once with a single selection, for example when moving keyframes along the timeline) |
kare hızı | frame rate (The number of video frames displayed per second. Higher frame rates generally produce smoother movement in the picture) |
kare/saniye | frames per second (The number of video frames displayed per second. Higher frame rates generally produce smoother movement in the picture) |
kare uç | square cap (For paths that contain unconnected ends, the end of the stroke that is extended to be squared off) |
kare yakalayıcı | frame grabber (A device used in computer graphics that uses a video camera, rather than a scan head, to capture a video image and then stores it in memory with the aid of a special-purpose circuit board) |
nesne düzeyinde ana kare | object-level keyframe (A type of keyframe that applies to entire objects, such as a rectangle object, or a grid that contains multiple objects) |
örtük ana kare | implicit keyframe (A type of keyframe that is present when one animation is interrupted by another, and the second animation has no keyframe set at the 0 second mark. The resulting transition is called handoff animation) |